High
- Script including gradual health decrease including sharp decrease/death on impact for water, Alistair's trees and falling off cliff and health restoration on consuming fruit
- Something on screen to show the players health. GUI Text should be fine for now.
- GUI Text brought up when character controller is within vicinity of AI model explaining to player which part to find next
Medium
To reach our target of 5 different hallucination giving plants:
- Only two (could get away with just one) more fruit plants need to be modelled (though the more we have the better c:)
Low
Aesthetic:
- AI rigged and animated (texturing and rigging done - needs refinement and to be animated)
- House pod textures fixed (mostly done)
- Lighting adjustments (half done?)
- Additional models in environment (Grass, bushes, trees, wreckage etc)
- Skybox lines fixed
Refinement of some models (e.g. less boxy mangrove tree with better texturing)- Splash particle effect for bottom of waterfall
Shadows of fish/monsters/things in water - Particle system- Bubbles in swamp water
- Getting the water less reflective to make the water look more murky
- Fruit model (maybe untextured if we texture it in Unity?)
- Seal off area?
- Textured circuit board model
- More models of parts
Completed
Explorable working environment
Refinement of models needing refinement (lily pads & mangrove tree)
Refinement of models needing refinement (lily pads & mangrove tree)
Fish particle system in water
Start screen
Getting basic working prototype completed(Working script allowing the player to get fruit and trigger a hallucination effect - Having problems changing this via camera effects, will try with lighting instead - Place holder fruit added to Unity (basic sphere)
Script for whether parts are visible and picking up parts
Sound - background and effects
Changed waterfall texture to falling water instead of splash image.
Made models: clock, glass cup, toilet roll, girder debris, crates
Sound - background and effects
Changed waterfall texture to falling water instead of splash image.
Made models: clock, glass cup, toilet roll, girder debris, crates
Thought this might be helpful? Feel free to leave a comment or edit this with anything I've missed out or you feel should be a higher/lower priority :)