Friday, 22 February 2013

Presentation powerpoint info ( Meetings )


Overview of game: You have crash landed on an alien planet and need to rebuild your ship’s AI in order to send a distress signal to be rescued, while doing this you need to survive on the planet keeping alive by eating the fruit of the alien plants, these replenish your health and hunger but have strange effects on the human brain.


Art Style: In-game company ‘Vesta’ uses an art style like Eric Tan for their promotional advertisements. Game would use a realistic style that gets distorted with the effects of low health and the effects from eating


Platform: Mobile – iOS, Android, 3DS?

Will use Unity Pro, considered UDK but decided against

One minute of gameplay: Player starts out next to the wreckage and is then free to explore the canyon; eventually they will come across the ships AI and will then be given the task to find the missing parts.

Roles in Team: -See blog

Development schedule:

Risks: UV mapping & texturing?
(Idk if this has already been done by anyone?)

No comments:

Post a Comment