Monday, 13 May 2013

Crosshair, Fog and Code

 
Using these codes below I got the mouse to stay in the center of the screen
 
These codes are Javer Script and there in yellow
 
Code 1:: function Update () {
    Screen.lockCursor = true;
    Screen.lockCursor = false;
}
 
Code 2:: Screen.showCursor = false;
 
 
Also to get the crosshair to show in the center of the screen I uead this code.
 
Crosshair Code:
 
Code 3: var crosshairTexture : Texture2D;
var position : Rect;
static var OriginalOn = true;
function Start()
 {
  position = Rect((Screen.width - crosshairTexture.width) / 2, (Screen.height -
  crosshairTexture.height) /2, crosshairTexture.width, crosshairTexture.height);
 
 }
function OnGUI()
 {
 if(OriginalOn == true)
 {
  GUI.DrawTexture(position, crosshairTexture);
 }
}

 
Below is the crosshair that I made in Photoshop and then added to unity.
 
 
 
Using the simple reder settings (see Below) we added fog so we could hide the trees when they redered. 
 
 

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