Found a way to generate plants using script in Maya called Bush Generator. Creates some good results quickly and can also generate wind animations. I'm having problems with getting the plants to generate with textures on though and there isn't much online help with this package.
I may have to texture them by hand though this wouldn't be ideal if its possible to automatically have the whole model textured while being generated.
Also unsure whether its feasable to use this as leaves could be shown as just textures on a plane which would drastically reduce poly count. The furthest plant on the grid is 14000 verts in total but 4000 verts without leaves.
My plan was to use this for general foliage in the game which wouldn't have any fruit and would just be scenery as we need to space out the plants with fruit and if we do this we'll need plants without fruit to balance out the environment.
I'm currently thinking maybe I should use this to generate stems and then add leaves via textures?
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